2022 UConn DMD BFA Senior Exhibition

Student Work

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Pizza Time

Eric Laputka

Bridgewater, NJ

BFA (Game Design)
Advisor: Kenneth Thompson

Game
Link to Pizza Time

In Pizza Time, you are a slice of pizza, exploring not only a 3D world, but through time as well. You will be able to explore what these terrains were like in the past as well as changing the past to affect the present in order to stop the evil pineapple from corrupting all the pizza.

Our goal is to create a fun 3D platformer that has the player explore a creative world of food. Throughout the game the player will play as a humanoid pizza that can run and jump, collecting ingredients to help them along the way. Collect items like slices of pepperoni and use them to purchase upgrades like a grappling hook, and double jump boots. The thing that sets this game apart from others is with its time travel mechanic. The player will be able to travel to the past, where they will become a ball of dough, and roll around collecting things. In addition each level will have a main version, and a past version, where the level is slightly altered, but there are parts where you can change things in the past, like plant a broccoli tree in the past, and when the player travels back to the present, that broccoli tree will be grown and the player will be able to interact with the grown trees. This game is inspired by 3D collectathons of the late 90's such as Banjo Kazooie, Mario 64, and Conker's Bad Fur day. We hope you enjoy Pizza Time!


Artist Bio

https://ericlaputka.com

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